View Full Version:
The Tower View
gamecraft
>>
The Tower View
The Tower View topics
Musing on Tabletop Qualities
Five Geek Social Fallacies
Pseudo-Gamism
(
1
2
)
Manyfold 4
Is "system/mechanics" use just practice for Freefo
(
1
2
3
)
[Ramble] Something Happens Next
View of Setting Focused Games
(
1
2
)
Failure To Instruct
(
1
2
)
Constitutional Design
(
1
2
)
WHAT GOES HERE: The Tower View
[Manifesto-ish] Four Part Harmony
We Often Change The Way We Play.
Acts of Play
Georgios' GM Types
(
1
2
)
Rewards, Take 2
Weird idea: A Travelling Gnome Game/Campaign
Cops & Robbers.
(
1
2
3
)
Outside Influences
Why can't game companies by more original?
Lets talk about the 'co-GM' in games that require 1 GM.
Who has a quick, short explanation of "Flags"?
(
1
2
)
Girls!
(
1
2
3
4
5
6
)
[Journal Repost] Dirty, Filthy Sexist Propaganda
(
1
2
3
4
5
)
Player / Character Power
(
1
2
)
On Sympathy
GM as "Alpha Player"
(
1
2
)
Let's talk about Training Wheels for a second.
(
1
2
)
Lost looking for parking.
How I do, and don't, learn through play.
Self-change via roleplaying
[Brainstormin'] Minis and Metagame issues in design
[Terminolgy] "Beer'n'Pretzels" gets good feedback-
(
1
2
)
Uninterrupted runs of positive feedback
Public Relations and Gaming
The Casual Guy
GM, Player, Fun & Feedback
(
1
2
3
4
)
Why Do You Play?
(
1
2
)
"The GM" and the Responsibility Halo
Story: Goal or Method?
(
1
2
)
The narrative of RPGs
My Gamer Mastery
The Medium of Tabletop Play
RPG As Media: Strengths & Weaknesses
(
1
2
)
The Undeveloped Response
Forumer
™ is Voted #1
Free Forum Hosting
provider
Build your own community today with the largest message board hosting company.